Previously:
- The Ultimate Blackberry BrickBreaker Guide: Scoring Beyond 100,000
- The Ultimate Blackberry BrickBreaker Guide: Levels 1 to 3
- The Ultimate Blackberry BrickBreaker Guide: Levels 4 to 6
In this group, Level 8 poses a challenge. It doesn’t give you an opportunity to get special powers, moreso a Life.
Level 7
This level is easy but tricky. Good thing you have an idea when those specials will appear. Ball movement will be confusing if you bounce the ball right then left then right and so on. If one of those specials generate Catch, then use it to control ball movement.
Level 8
This level tests how you can control the ball consistently. The yellow portion of the paddle is the best area to control the ball. Hitting the ball at the paddle’s center skews the bounce to right. A micron more to the right of center and the ball will wildly launch 30 degrees to the right. This level is designed to snatch Lives. So be in control.
Level 9
While Level 8 is designed to take Lives, Level 9 fortunately will bring back some of those. Since you are in a mission to gather as much Lives in Cycle 1, make sure not to blink your eye once you hit those Y labeled bricks.
You can save as much Lives up to this point. Levels 1 to 9 are relatively benign. Next up are levels 10 to 12 tomorrow.
Next: Levels 10 to 12
Filed under: Mobile Phone | Tagged: Blackberry, Brickbreaker, Games



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On level 8, I usually try to put the ball between the second and third brick on the left. It’ll go through and make a dozen or so hits before coming back out, clearing a couple and making several others dark so one more hit eliminates them. Just one tick to the left of center does it.